August 11 Patch Notes
We've changed the drop rates and damage of island/turf monsters, fixed some bugs, and made some blade warrior balance changes.
General Changes
- Fixed a bug that caused players to be teleported out of FL during the nation war if they left their party.
- Various small localization changes & fixes.
- Fixed an issue with some pets (not all) that caused their total feed counters to reset when you logout.
Blade Changes
- Guardian Shield now increases a blades Block Rate by 7% at level 10 (previously 10%).
- Shield Exchange now has a 40% chance (previously 50%) to multiply damage by 25% (previously 30%), but reduced the players Block Rate by 30% (this did not change) and reduces the players magic defense by 15% (previously 0%) at level 10.
- If there are still concerns in terms of survivability in comparison to damage output after this post, we will most likely need to make adjustments in terms of HP/AP gains from Strength and or damage multipliers from finishers... However, we'd like players feedback on these changes first.
Island/Turf Changes
- Fixed an issue where the Catastropha Eggs, on Catastropha Island, were immune to damage if players were too far from them (this should only occur with normal monsters).
- Fixed an issue with the Zombie Tree on Pet Island using melee attacks, it is now ranged.
- The HP regen of the Pet Island Guardian & Catastropha Island Guardian (and eggs) has been reduced.
- As per the results of the "Island Monster Damage Poll", we have made the following changes:
- All monsters have had their AP drastically reduced so that players can, on average, survive being hit 15-25 times by monsters before being killed.
- The Bracket 1 Island has had its drop rate reduced from 60% down to 45%.
- All other islands and turfs have had their drop rates reduced from 70% down to 55%.
August 14 Patch Notes
- Shield Exchange now reduces the players magic defense by 5% (previously 15%) at level 10.