September 25 Patch Notes
We've added Island Bosses to all the other Islands/Turfs, and made more changes for seasons.
General Changes
- Various localization changes/fixes.
- The in-game Help Guide has been updated to contain up-to-date information about the Hau Event, and the Catastropha Room instance now mentions that it has been disabled.
- We've made a minor change to instances (nothing players should notice) that might fix an issue that has been causing channel 3 to crash sometimes when an instance ends.
- Fixed an issue that caused players to not be teleported out of an instance map if they left the instance party.
Island Changes
- The red magic defense of all Bracket 5 monsters (and Ghost Castle/Laziel Tower for that level range) has been reduced (it was set much higher than it should have been).
- We've added boss spawn events to all of the Islands/Turfs.
- Bracket 1-5 Island Boss Events
- Required Kills: 1500
- Drops: Equipment (for that bracket), Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Mix Gems, Wind Flowers, and Dilithium resources (Bracket 5 only).
- The higher the bracket you go to, the higher the drop rates and/or quantities of various drops.
- Blessing Gems and ALL Supreme Gems only start to drop in brackets 3-5.
- Difficulty: x5 Health & HP Regen of the Island Guardian, x4 AP as normal island monsters, x3 absolute damage as normal island monsters, and the same defenses as normal island monsters.
- Tornado Turf Boss Event
- Required Kills: 2000
- Drops: Level 11 Equipment, Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Mix Gems, Wind Flowers, and 8 Soul Shards (per party member).
- Difficulty: x5 Health & HP Regen of the Turf Guardian, x4 AP as normal turf monsters, x3 absolute damage as normal turf monsters, and the same defenses as normal turf monsters.
- Pet Island Boss Event
- Required Kills: 2500
- Drops: Level 13 Equipment, Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Normal/Supreme Clonium Gems, Mix Gems, Wind Flowers, and Clonium resources.
- Difficulty: x5 Health & HP Regen of the Island Guardian, x4 AP as normal island monsters, x3 absolute damage as normal island monsters, and the same defenses as normal island monsters.
- Catastropha Island Boss Event
- Required Kills: 2500
- Drops: Level 13 Equipment, Jr/Normal/Supreme Normal Gems, Jr/Normal/Supreme Blessing Gems, Normal/Supreme Clonium Gems, Mix Gems, Wind Flowers, Clonium resources, and 15 Soul Shards (per party member).
- Difficulty: x5 Health & HP Regen of the Island Guardian, x4 AP as normal island monsters, x3 absolute damage as normal island monsters, and the same defenses as normal island monsters.
- Bracket 1-5 Island Boss Events
Season Changes
- Items can now be distinguished between "season made" and "non-season made" items on the server.
- Trades are now restricted so season characters can only trade with other season characters, and non-season characters can only trade with other non-season characters.
- Booths are now restricted so season characters can only use season booths, and non-season characters can only use non-season booths.
- Dropped items are now restricted so you can only pick up season items if you are a season character and non-season items if you are a non-season character.
- Season characters can now only party with other season characters, and non-season characters can only party with other non-season characters.
- Seasons now automatically start, end, and increment (such as from Season 1 to Season 2) based on a given season duration.
- Seasons now have the ability to have a wait duration between when one season ends and another begins.
- Season messages now appear when a season has started and/or finished.
- Players now see a message when they log in if a season is currently active, and/or is about to start within 3 days.
- Players are now notified that there is no active season when they try to create a season character during non-season times.
- Please note that all the above changes are disabled on the live server until seasons are released.