News

Season Server Extension & Upcoming Changes


Hello everyone, as per the results of our official Discord poll, we have decided to extend the duration of Season 1 by 30 days. Season 1 will now end on April 18, 2024.

 

In addition to this, we've been working hard to go through everyone's feedback regarding instances and various other systems to provide everyone with a more rewarding and user-friendly way to play together. We planned to release these changes sometime this week, but unfortunately, these changes are still not complete. They should be finished and ready for release on March 19th (at the latest), but we wanted to let everyone know what kind of changes to expect in the meantime. Players are free to provide feedback on these changes if they would like, and that may affect what is released (so long as it doesn't affect the release date).

 

Upcoming Instance Changes

  • We have changed how the difficulty of instance monsters is controlled so that we have full control over the offensive/defensive capabilities of instance monsters. Previously, we simply increased the offensive/defensive values of all instance monsters by a percentage based on the instance difficulty, but now we can assign exact values to different monsters and different difficulties.
  • We have removed the drop rate buff that instance monsters receive when picking a higher instance difficulty. This buff was preventing us from adequately assigning drop rates. For example, previously, a level 10 instance offered players a 500% drop rate buff. This seemed like a lot, but because this buff was for all drops, it meant that we had to keep drop rates low. This was because 500% for an item with a 0.5% drop rate resulted in a 2.5% drop rate, but an item with a 10% drop rate resulted in a 50% drop rate. So some items would quickly become far too common with high/decent rates, while others remained still very rare.
  • Instead of the drop rate buff, instance monsters now have their own unique drops based on both the player's level and the instance difficulty (previously, it was only based on the player's level, and the instance difficulty just provided a drop rate buff). This allows us to more fairly control the drop rates of specific items based on the difficulty of the instance, allows for certain items to only drop starting at certain difficulties, and allows us to offer weaker/stronger items at certain difficulties (such as with lower/higher stats).
  • We have added an Instance Meeting Stone to the start of every instance; it can be used to teleport out of an instance at will.
  • Instance members are now notified if an instance boss drops items or not, and if they do, it tells the party who received the drops.
  • Players now receive different amounts of instance coins based on the instance difficulty:
    • Difficulty 1-5: 1 Instance Coin (2 if subbed)
    • Difficulty 6-9: 2 Instance Coins (4 if subbed)
    • Difficulty 10: 3 Instance Coins (6 if subbed)
  • The Instance Interface, Tormac, Help Interface, and Website Guide have been adjusted to provide more information about the above changes.

 

Upcoming Party Changes

  • The Party Interface no longer moves your character while you drag it around.
  • Party leaders may no longer kick party members.
  • Instead, all party members now have the ability to trigger a Vote to Kick option.
    • Once a user triggers a Vote to Kick, the party (except the person being voted against) will be notified of who started the Vote Kick and who the vote is for.
    • All members will have 60 seconds to vote if they want the player kicked or not.
    • When all members have voted or when the 60 seconds have expired, the option with the most votes will happen. In the case of a tie, it will be treated as a failed kick.
  • Party leaders can now pick a party drop setting in the party interface.
    • Last Hit: The person who hits the monster last gets the drops. This is how the drop system previously worked.
    • Random: A random in-view party member gets the drops. This is now the default selection. Island Monsters ignore this rule and always use the Last Hit rule.

  • PvP Rankings

Player Rankings

Rank Name PK Points
1 PUSHmyWHELCHAIR - Disabled 1566
2 BadBoy - Stoners 571
3 Timmy - Disabled 535
4 Incap - Disabled 504
5 KillerAlxiance - BadNews 426
6 Squit - Stoners 378
7 KillerAviiance - BadNews 375
8 IBlZA - Hawaii5o 353
9 Grizzly - Stoners 347
10 Wheelchair - Disabled 301
11 NotMeEither - Disabled 293
12 IDontThinkSo - Disabled 286
13 Laban - BadNews 270
14 MONKEY - Stoners 264
15 KillerAquiance - BadNews 229
16 Mquit - Celestial 228
17 Jimmy - Disabled 224
18 Stoned - Stoners 221
19 Deranged - Disabled 192
20 ViIIain - NoFame 175
21 KnObiE - Stoners 157
22 KillerAcriance - BadNews 126
23 KillerAshiance - BadNews 108
24 Aetheria - BadNews 102
25 ChiChi_ - Hawaii5o 102
26 RATKING - Stoners 99
27 CovGo - Stoners 98
28 DeadlysFireBall - Stoners 95
29 GraiSeR - TreatOrTrick 94
30 Asylum - Disabled 86
31 Mr_Crowley - Stoners 81
32 SUNShina_ - Disabled 67
33 YesItsYou - Disabled 65
34 GG_SauroN - Stoners 64
35 KillerAbliance - BadNews 64
36 b0b3r - Hawaii5o 59
37 M1mesis - Stoners 58
38 Alzheimers - Disabled 57
39 KillerAziance - BadNews 54
40 KillerAftiance - BadNews 52
41 CoulBeMe - Disabled 50
42 ShowTime - Stoners 45
43 ImCrashed - Disabled 41
44 Mkewa_ - Stoners 34
45 KonoKalakaua - Hawaii5o 31
46 EggyParty - Disabled 31
47 Clarz - TreatOrTrick 30
48 PhantomArroW - Fanatical 28
49 6_7 - EzClapHandicap 27
50 FireDowN - Disabled 27

Tribe Rankings

Rank Name PK Points
1 Disabled 4360
2 Stoners 2592
3 BadNews 1931
4 Hawaii5o 634
5 Celestial 379
6 TreatOrTrick 202
7 NoFame 175
8 Hit1 132
9 AvenGers 108
10 BuffLowerLVLTurfs 104
1 Death 28164
2 Renegade 20178
3 Zero 19143
4 Sunguard 13833
5 Dead_END 7209
6 TheCrazyWitch 5455
7 ReVolt 5357
8 ReNaiSsanCe 4994
9 100fanta99success 3953
10 VETERAN 3625
1 Death 28164
2 Renegade 20178
3 Zero 19143
4 Sunguard 13833
5 Dead_END 7209
6 TheCrazyWitch 5455
7 ReVolt 5357
8 ReNaiSsanCe 4994
9 Disabled 4360
10 100fanta99success 3953