News

Season 1 Ending & Additional Patches


Season 1

Unfortunately, the time has finally come to say goodbye to Season 1. We would like to thank everyone for playing, and I hope everyone enjoyed the very first season channels! We've received a lot of positive feedback regarding season channels since they were released 3 months ago, much of this feedback has resulted in changes throughout the season. We'll be continuing work on the game based on this feedback, and we will also be making changes to Season Channels & Season Characters (for Season 2 and onwards).

Season 1 will automatically end in a few hours. Players can expect the following things to happen when that process begins:

  • Season characters, tribes, and items will automatically be converted into non-season characters, tribes, and items. This means previous season characters, tribes, and items will now be able to interact with all characters, tribes, and items (and vice versa).
  • Players on Channel 4 and 5 will be automatically moved to another channel.
  • Season characters will no longer be able to be created.
  • A new season start date notification may appear, but this is NOT the correct date (if it appears at all, it is there only as a placeholder).

Many players have begun to ask when Season 2 will start. Unfortunately, we don't have an exact date yet for Season 2. The release of Season 2 will happen either when we release on Steam (or shortly after we release on Steam). Between now and then we have a lot of work to do to improve seasons, as well as introduce new content for players to enjoy. A rough estimate of when Season 2 will start is sometime between 2-3 months from now, but this is not a definite estimate. We'll try and keep everyone posted with our progress and when we have an exact date outlined.

We'll also be announcing the winners for the Season Events sometime in the next few days.

 

General Changes

  • We've fixed an issue that caused events to occur earlier than expected when they are scheduled more than a month away (such as with seasons).
  • Hit Rate, Dodge Rate, Drop Rate, Leni Drop Rate, Red Magic Defense %, and Blue Magic Defense % now display the correct values up to 2 decimal places. Previously, they only displayed whole numbers and/or up to 1 decimal place of precision.
  • Fixed a bug with the Nation System that caused players' nations to change after a server restart based on if they last signed into the game on a season or non-season channel.
  • We've started working on a "Buy Back" feature for NPC stores; this update has some client updates that already include some small changes for this feature. However, their functionality has been disabled until it is fully released.
  • We've fixed an issue with the Round Robin Loot Mode that caused players to be skipped if someone under them in the order list left the party.

 

Upgrade Rate Changes

  • Based on the results of the "Upgrade Rate Increases" poll on the Eonic Games Discord, we have moved the season character upgrade rates over to all characters.
  • For now the upgrade rate boost will continue to be applied as a buff for all players.
  • The next restart after Season 1 finishes, we will move the buff to a base upgrade rate increase. This will make the default safe stat levels appear correctly.

 

Instance Changes

  • Based on player feedback, we took a look at the damage difficulty level 10 instance bosses were doing across each of the level brackets.
  • After the last update, they were all doing the correct amount of damage relative to instance bracket 6 (levels 300+), except bracket 1 (Levels 120-159) which should have been doing MORE damage.
  • We would like to remind everyone that lower level brackets should NOT be easier to tank/complete compared to a higher level bracket. It should always be roughly the same difficulty, providing you are using gear with comparable stats for your level bracket.
  • Nonetheless, we decided to reduce the base AP/damage of instance monsters so that they deal roughly the same percentage of damage as Instance Bracket 1 (Levels 120-159) is doing. These changes are as follows:
    • Instance Bracket 2 (Levels 160-200) monsters have had their AP reduced by 5%, and absolute damage reduced by 20%.
    • Instance Bracket 3 (Levels 201-239) monsters have had their absolute damage reduced by 25%.
    • Instance Bracket 4 (Levels 240-275) monsters have had their AP reduced by 5%, and absolute damage reduced by 30%.
    • Instance Bracket 5 (Levels 276-299) monsters have had their absolute damage reduced by 25%.
    • Instance Bracket 6 (Levels 300+) monsters have had their absolute damage reduced by 25%.
  • With the above changes, no matter your level, if you are a Blade Warrior you will be able to survive 1-3 hits depending on your equipment, level, and stat distribution.

  • PvP Rankings

Player Rankings

Rank Name PK Points
1 PUSHmyWHELCHAIR - Disabled 2055
2 BadBoy - Stoners 1085
3 Timmy - Disabled 928
4 Grizzly - Stoners 869
5 KillerAlxiance - Killer_Alliance 722
6 Incap - Disabled 643
7 KillerAviiance - Killer_Alliance 643
8 MONKEY - Stoners 586
9 Jimmy - Disabled 504
10 Squit - Stoners 444
11 IBlZA - Hawaii5o 428
12 IDontThinkSo - Disabled 402
13 KillerAquiance - Killer_Alliance 389
14 KillerAcriance - Killer_Alliance 377
15 MTV_ - Stoners 362
16 Wheelchair - Disabled 326
17 Stoned - Stoners 324
18 NotMeEither - Disabled 309
19 RATKING - Stoners 284
20 Mquit - Celestial 232
21 Deranged - Disabled 213
22 CovGo - Stoners 211
23 ViIIain - NoFame 207
24 Mr_Crowley - Stoners 197
25 GG_SauroN - Stoners 185
26 KillerAziance - Killer_Alliance 184
27 KillerAshiance - Killer_Alliance 172
28 KillerAftiance - Killer_Alliance 161
29 DeadlysFireBall - Stoners 158
30 ImCrashed - Disabled 145
31 Alzheimers - Disabled 138
32 FireDowN - Disabled 133
33 Flakerz - WhatEver 127
34 ChiChi_ - Hawaii5o 126
35 SyKo - Disabled 124
36 SUNShina_ - Disabled 120
37 KillerAdkiance - Killer_Alliance 118
38 LengthY - Killer_Alliance 105
39 KillerAghiance - Killer_Alliance 86
40 b0b3r - ld00bl 80
41 Asylum - Disabled 76
42 YesItsYou - Disabled 72
43 EggyParty - Disabled 70
44 ShowTime - Stoners 64
45 KillerAbliance - Killer_Alliance 59
46 GraiSeR - Celestial 55
47 Jinwoo - 53
48 Mkewa_ - Stoners 44
49 CoulBeMe - Disabled 36
50 Clarz - TreatOrTrick 30

Tribe Rankings

Rank Name PK Points
1 Disabled 6350
2 Stoners 4902
3 Killer_Alliance 3139
4 Hawaii5o 670
5 Celestial 445
6 WhatEver 277
7 NoFame 207
8 Hit1 142
9 AvenGers 124
10 Letter 111
1 Death 26609
2 Renegade 25975
3 Zero 19143
4 Sunguard 14026
5 Dead_END 7209
6 TheCrazyWitch 5454
7 100fanta99success 3953
8 ReNaiSsanCe 3906
9 VETERAN 3625
10 HotSix 2839
1 Death 26609
2 Renegade 25975
3 Zero 19143
4 Sunguard 14026
5 Dead_END 7209
6 Disabled 6350
7 TheCrazyWitch 5454
8 Stoners 4902
9 100fanta99success 3953
10 ReNaiSsanCe 3906