News

Season 1 Ending & Additional Patches


Season 1

Unfortunately, the time has finally come to say goodbye to Season 1. We would like to thank everyone for playing, and I hope everyone enjoyed the very first season channels! We've received a lot of positive feedback regarding season channels since they were released 3 months ago, much of this feedback has resulted in changes throughout the season. We'll be continuing work on the game based on this feedback, and we will also be making changes to Season Channels & Season Characters (for Season 2 and onwards).

Season 1 will automatically end in a few hours. Players can expect the following things to happen when that process begins:

  • Season characters, tribes, and items will automatically be converted into non-season characters, tribes, and items. This means previous season characters, tribes, and items will now be able to interact with all characters, tribes, and items (and vice versa).
  • Players on Channel 4 and 5 will be automatically moved to another channel.
  • Season characters will no longer be able to be created.
  • A new season start date notification may appear, but this is NOT the correct date (if it appears at all, it is there only as a placeholder).

Many players have begun to ask when Season 2 will start. Unfortunately, we don't have an exact date yet for Season 2. The release of Season 2 will happen either when we release on Steam (or shortly after we release on Steam). Between now and then we have a lot of work to do to improve seasons, as well as introduce new content for players to enjoy. A rough estimate of when Season 2 will start is sometime between 2-3 months from now, but this is not a definite estimate. We'll try and keep everyone posted with our progress and when we have an exact date outlined.

We'll also be announcing the winners for the Season Events sometime in the next few days.

 

General Changes

  • We've fixed an issue that caused events to occur earlier than expected when they are scheduled more than a month away (such as with seasons).
  • Hit Rate, Dodge Rate, Drop Rate, Leni Drop Rate, Red Magic Defense %, and Blue Magic Defense % now display the correct values up to 2 decimal places. Previously, they only displayed whole numbers and/or up to 1 decimal place of precision.
  • Fixed a bug with the Nation System that caused players' nations to change after a server restart based on if they last signed into the game on a season or non-season channel.
  • We've started working on a "Buy Back" feature for NPC stores; this update has some client updates that already include some small changes for this feature. However, their functionality has been disabled until it is fully released.
  • We've fixed an issue with the Round Robin Loot Mode that caused players to be skipped if someone under them in the order list left the party.

 

Upgrade Rate Changes

  • Based on the results of the "Upgrade Rate Increases" poll on the Eonic Games Discord, we have moved the season character upgrade rates over to all characters.
  • For now the upgrade rate boost will continue to be applied as a buff for all players.
  • The next restart after Season 1 finishes, we will move the buff to a base upgrade rate increase. This will make the default safe stat levels appear correctly.

 

Instance Changes

  • Based on player feedback, we took a look at the damage difficulty level 10 instance bosses were doing across each of the level brackets.
  • After the last update, they were all doing the correct amount of damage relative to instance bracket 6 (levels 300+), except bracket 1 (Levels 120-159) which should have been doing MORE damage.
  • We would like to remind everyone that lower level brackets should NOT be easier to tank/complete compared to a higher level bracket. It should always be roughly the same difficulty, providing you are using gear with comparable stats for your level bracket.
  • Nonetheless, we decided to reduce the base AP/damage of instance monsters so that they deal roughly the same percentage of damage as Instance Bracket 1 (Levels 120-159) is doing. These changes are as follows:
    • Instance Bracket 2 (Levels 160-200) monsters have had their AP reduced by 5%, and absolute damage reduced by 20%.
    • Instance Bracket 3 (Levels 201-239) monsters have had their absolute damage reduced by 25%.
    • Instance Bracket 4 (Levels 240-275) monsters have had their AP reduced by 5%, and absolute damage reduced by 30%.
    • Instance Bracket 5 (Levels 276-299) monsters have had their absolute damage reduced by 25%.
    • Instance Bracket 6 (Levels 300+) monsters have had their absolute damage reduced by 25%.
  • With the above changes, no matter your level, if you are a Blade Warrior you will be able to survive 1-3 hits depending on your equipment, level, and stat distribution.

  • PvP Rankings

Player Rankings

Rank Name PK Points
1 lIlIIlIlIl1_ - 2601
2 IIllIlIlIl1_ - Renegade 1940
3 SirMTV - Stoners 1324
4 BadBoy - Stoners 1083
5 lIlIlIIllI1_ - Renegade 977
6 Timmy - Disabled 932
7 Jimmy - Disabled 874
8 Driller - Renegade 803
9 KillerAviiance - Killer_Alliance 798
10 IIlIIlIlIl1_ - Renegade 730
11 KillerAlxiance - 724
12 Ali - 653
13 Incap - Disabled 650
14 lIIllIlIlI1_ - Renegade 613
15 MONKEY - Stoners 586
16 mmllirnnmmn - 540
17 IlIlIIllIl1_ - 487
18 IDontThinkSo - Disabled 467
19 Squit - Stoners 441
20 IBlZA - Hawaii5o 429
21 mmlirnirnm - Death 380
22 NerfRM - Disabled 375
23 CovGo - 336
24 Wheelchair - Disabled 326
25 NotMeEither - Disabled 305
26 mmlirnlinrrl - 276
27 Deranged - Disabled 260
28 lllIIlIlIl1_ - Renegade 257
29 ViIIain - Multiverse 241
30 mm1lrn11nm - Death 237
31 Mquit - Celestial 228
32 KillerAshiance - Killer_Alliance 221
33 lIlIIIllIl1_ - Renegade 218
34 ImCrashed - Disabled 194
35 GG_SauroN - 185
36 STRIPDDANCER - Stoners 156
37 SUNShina_ - Disabled 139
38 Flakerz - FruitTroop 131
39 ChiChi_ - Hawaii5o 126
40 ShowTime - 4321 118
41 Viggen - Renegade 79
42 Asylum - 76
43 EggyParty - 65
44 mmilrnlrinm - ReNaiSsanCe 54
45 Jinwoo - 53
46 YesItsYou - Disabled 47
47 Lethoo - Disabled 39
48 _zb00nz_ - Hawaii5o 38
49 Mkewa_ - Stoners 37
50 CoulBeMe - Disabled 36

Tribe Rankings

Rank Name PK Points
1 Renegade 5666
2 Disabled 4715
3 Stoners 3699
4 Killer_Alliance 1092
5 Hawaii5o 696
6 Death 637
7 Celestial 362
8 Multiverse 241
9 FruitTroop 177
10 4321 118
1 Renegade 33725
2 Death 25575
3 Zero 15335
4 Sunguard 9623
5 ReNaiSsanCe 4794
6 Finish 4647
7 100fanta99success 3953
8 Dead_END 3136
9 Death_ 2810
10 Blood 2806
1 Renegade 39391
2 Death 26212
3 Zero 15335
4 Sunguard 9701
5 ReNaiSsanCe 4856
6 Disabled 4757
7 Finish 4647
8 100fanta99success 3953
9 Stoners 3705
10 Dead_END 3136