April 25 Patch Notes
We've reviewed a wide range of player suggestions and implemented many of them. We've also launched the new Game Poll system and reworked all floors of Delphiroth to offer experience rewards comparable to instances, while also reducing the difficulty of monsters throughout.
General Changes
- Beryllium Gems now appear as the first tab in the Turf Exchange; Clonium has been moved to the second tab.
- Pouches have been organized into their own dedicated tabs in the Turf Exchange.
- Players can now trade higher-level advanced raw materials for lower-level ones plus 1.5M Leni at the Raw Material Trader NPC, Vernon.
- Example: Trade Beryllium Ore for Clonium Liquid or Dilithium Ore + 1.5M Leni.
- Note: Items received through this exchange are character-bound.
- A Fubb NPC has been added to both Veros City and the Vylock Supply Unit.
- Fixed an issue where auto-upgrading multi-stat items with non-choice gems could exceed the default safe stat limit.
- The Auto Upgrade Interface now informs players which stat failed to upgrade.
- The Soccer Event now includes a fifth bracket for levels 300+, which rewards 4-statted Beryllium Equipment with stat levels ranging from 10–13.
- Non-season characters will receive Clonium equipment like Bracket 4 until Season 3 ends.
- PvP mode is now automatically enabled when players enter the Soccer Field.
- Fixed a bug where non-level 10 advanced skill's buff provided less benefit than intended.
- Resolved an issue where the Ctrl, Alt, and Shift keys could remain stuck in a "pressed" state after the game lost focus (e.g., from Alt+Tab or minimizing), until manually pressed again.
Game Poll System
We're excited to introduce a brand-new in-game polling system! This feature allows players to vote on popular — and sometimes controversial — suggestions before any changes are implemented. Once a poll ends, it will be marked as closed and remain visible for up to one additional month. Players will be notified via a system message whenever a new poll is added. Similarly, if active polls are available, a system message will also appear on login — even if the player has already voted. Each poll will include:
- A brief summary of the topic.
- Voting options.
- The poll's end date and time.
- The poll's state (active/closed).
To prevent manipulation of polling results via alternate accounts, devices, or similar methods, we've implemented the following restrictions:
- Results are hidden until the poll ends.
- Players cannot view their vote status after closing the poll interface.
- If a player wishes to change their vote, they can simply recast it — their previous vote will be updated automatically.
- Only players with at least one level 300 character can vote.
We're launching the system with these restrictions in place to prioritize fairness and integrity. However, if the community prefers a more transparent system, we're open to changes. In that case, we may:
- Display voting results in real time.
- Require an active subscription to vote.
- Introduce additional minor restrictions (recent activity time).
We've started off by adding two new polls that have been discussed on our Discord in the past:
- Random Nations
- A poll to determine whether nations should be assigned completely at random and make additional changes in an effort to increase anonymity during the war.
- Poll ends on: May 11, 2025
- Combat Teleport Cooldown
- A poll on introducing a cooldown that prevents players from teleporting (via crystals or other methods) shortly after dealing or receiving PvP damage.
- Poll ends on: May 4, 2025
Delphiroth Changes
Based on player suggestions, community discussions, and internal testing, we've implemented the following changes. Please keep in mind we are still going to be developing a daily Delphiroth Quest Line, and other improvements at a later time. We encourage everyone to try them out and share feedback—further adjustments may be made as needed based on your input.
- Floor 1
- Normal monster health reduced by 20%.
- All monster damage reduced by 10%.
- No experience changes; Floor 1 already had a strong experience ratio compared to instances.
- Floor 2
- All monster health reduced by 10%.
- All monster damage reduced by 15%.
- Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
- Normal Monsters: ~35 kills (previously ~65)
- Secondary Bosses: ~5 kills (previously ~13)
- Bosses: ~3 kills (previously ~6.5)
- Floor 3
- All monster health reduced by 20%.
- All monster damage reduced by 12%.
- Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
- Normal Monsters: ~35 kills (previously ~36)
- Secondary Bosses: ~5 kills (previously ~3)
- Bosses: ~3 kills (previously ~3)
- Floor 4
- All monster health reduced by 20%.
- All monster damage reduced by 12%.
- Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
- Normal Monsters: ~35 kills (previously ~72)
- Bosses: ~3 kills (previously ~6)
- Floor 5
- All monster health reduced by 10%.
- All monster damage reduced by 25%.
- Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
- Normal Monsters: ~35 kills (previously ~56)
- Secondary Bosses: ~5 kills (previously ~6)
- Bosses: ~3 kills (previously ~5)
- -Floor 6
- All monster health reduced by 15%.
- Normal monster damage reduced by 28%.
- Boss and secondary boss damage reduced by 35%.
- Players now need to kill the following number of monsters to earn the same XP as a Difficulty 10 Instance Boss:
- Normal Monsters: ~71 kills (previously ~174)
- Secondary Bosses: ~10 kills (previously ~17)
- Bosses: ~6 kills (previously ~14)
- Normal Monster Drop Changes
- Beryllium Gems & Beryllium Choice Gems drop rate increased by 20%.
- Belt drop rate increased by 20%.
- Secondary Boss Drop Changes
- Beryllium Equipment now drops with stat levels 1–4 (previously 1–3).
- Beryllium Gems & Beryllium Choice Gems now drop in amounts of 2–4 (previously 1–2).
- Belt drop rate increased by 20%.
- Raw materials now drop in amounts of 425–475 (previously 300–425).
- Boss Drop Changes
- Beryllium Equipment now drops with stat levels 3–6 (previously 1–6).
- Beryllium Gems & Beryllium Choice Gems now drop in amounts of 2–4 (previously 1–2).
- Belt drop rate increased by 20%.
- Raw materials now drop in amounts of 425–475 (previously 300–425).
- Due to Floor 6 having only one boss room, we've made the following changes to the boss room:
- The boss room now contains 4 groups of 2 Menodice bosses, positioned throughout the room and at its entrance.
- Menodice bosses now have reduced aggro range and are immobile.