Pets
Summoned pets earn EXP up to level 100 and provide AP, HP, or MP bonuses through shared Pet Stat Points, which unlock when your highest-level living pet reaches level 16. Keep pets fed and complete mandatory evolutions to continue their progression.
Pets are companions that grow stronger while accompanying your character. A summoned pet earns EXP over time, provides bonuses through the Pet Stats system, and may unlock new appearances or evolutions as it develops.
Levelling and Evolution
Pets begin at level 1 and can reach a maximum of level 100. Only your summoned pet earns normal pet EXP.
Some pets have mandatory evolution levels. Once a pet reaches one of these levels, it cannot gain additional levels until it has been evolved. Feeding history may determine which evolution becomes available, so different food choices can lead to different forms or colours.
Hunger and Feeding
A summoned pet gradually becomes hungry. It can be fed once its hunger reaches 50% or lower, restoring its hunger to 100%.
Food affects more than hunger:
- Each food has an associated colour.
- Feeding history may influence future evolutions.
- Generation 3 and 4 pets may change colour based on the food they receive most often.
- A clear feeding preference is required for a specific colour; tied food totals may prevent a colour change.
Pets do not lose hunger while you have a booth open or while they are inside a designated Pet Zone. If a pet becomes starved or faints, it must be revived before it can be summoned or placed in daycare.
Pet Stat Points
Pet Stat Points unlock when your highest-level living pet reaches level 16. The available point pool is shared across your character’s pets—it is not a separate build for each pet.
Your total points are determined by your highest-level living pet:
- Level 16 begins with 4 total points.
- Additional points are earned as your highest pet level increases.
- Level 100 provides a maximum of 105 total points.
- No individual stat can receive more than 102 points.
| Stat | Effect |
|---|---|
| AP | Increases your character’s damage while a pet is summoned |
| HP | Grants 10 maximum HP per point |
| MP | Grants 10 maximum MP per point |
At 102 AP points, the maximum AP bonus is approximately 12% when your highest pet generation is below Generation 4, or 15% once you own a living Generation 4-or-higher pet.
Pet stat bonuses only apply while an eligible pet is summoned. If the pet that determines your highest level or generation is no longer considered living, your available points and bonuses may be recalculated.
Suggested Allocations
There is no single required build:
- AP-focused: Best for maximizing damage.
- HP-focused: Useful for survivability and defensive characters.
- MP-focused: Helpful for builds with high mana consumption.
- Hybrid: Splits points between damage and survivability.
Because only 105 points are available at level 100, you can nearly maximize one stat but cannot maximize multiple stats simultaneously.